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Three Tantalizing Hours With Fallout 76

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Fallout 76 launches on November 14, just 37 days from now. Given the fast-approaching release date, we’ve seen surprisingly little from the game. In the few instances that Bethesda Game Studios has talked about it, new information was delivered in silly Vault-Tec animated shorts, screenshots, trailers, developer interviews, and brief clips of in-game footage. We still haven’t seen a legitimate chunk of gameplay that shows off exactly what players can expect from this Fallout experience.

Even after asking game director Todd Howard every question that popped into my mind during a 30-minute interview at QuakeCon, I still didn’t feel like I fully grasped Bethesda’s vision for multiplayer within Fallout’s traditional framework. Going back a few years, Bethesda didn’t show much of Fallout 4 before launch either, but we had a good idea what that sequel would offer. Fallout 76 is a different beast entirely. Read more...


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